Feb 26, 2008, 09:50 PM // 21:50
|
#21
|
Emo Goth Italics
|
Only good thing I see there is Siphon Speed.
The rest become either too underpowered, or are too overpowered.
And infact - some of them are already shit as it is.
But seriously, buff to Wandering Eye, Clumsiness and Ineptude? You're mad.
Last edited by Tyla; Feb 26, 2008 at 09:52 PM // 21:52..
|
|
|
Feb 26, 2008, 10:01 PM // 22:01
|
#22
|
Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
|
When was Sundering Attack a gimmick skill?
Sure, nerf EDA a bit.
But buff Wandering Eye/Clumsiness? Lolwut
i herd sinsplit wuz gud chit
|
|
|
Feb 26, 2008, 10:25 PM // 22:25
|
#23
|
Lion's Arch Merchant
Join Date: Nov 2007
Profession: Mo/
|
Quote:
Originally Posted by P3pt0 1s @n @ddiction
[skill]Moebius Strike[/skill]-Changed to recharges if enemy bellow 40%.
|
Instead of doing that why don't you just remove the assassin's ability to play in PvE? /sarcasm
|
|
|
Feb 26, 2008, 11:16 PM // 23:16
|
#24
|
Lion's Arch Merchant
Join Date: Jan 2008
Location: Vabbi
Guild: Farming Crewuk [fcuk]
Profession: D/
|
Please can someone, 'Closed for obvios reasons.'
|
|
|
Feb 27, 2008, 07:10 AM // 07:10
|
#25
|
Forge Runner
Join Date: Apr 2006
Guild: vD
Profession: Mo/
|
Quote:
Originally Posted by Musei Karasu
Instead of doing that why don't you just remove the assassin's ability to play in PvE? /sarcasm
|
sins had an ability to play in pve? =p
as far as HC abuse is concerned, it was abused in gvg too, just not that often as it is abused in ta...yet =P
ive said it a few times already and i will say it again...promoting a strictly and only "MAKE RED BARS GO UP" strategy was, is and always will be a bad strategy and a bad influence for the game and that is exactly what a few vital skills in pepe's nerf list do.
it WILL be complained about such things, if u like it or not. hopefully, sth will be done against it too, at the end.
as pepe already said tho, the "oh no i cant run around with me pet anymore, boohoohoo" whine is pretty priceless.
Quote:
Originally Posted by Bohya
Please can someone, 'Closed for obvios reasons.'
|
nah, if anything, moving it to the pvp section would be good to get just a bit more constructive feedback.
Last edited by urania; Feb 27, 2008 at 07:35 AM // 07:35..
|
|
|
Feb 27, 2008, 08:03 AM // 08:03
|
#26
|
Krytan Explorer
|
Quote:
Originally Posted by Snow Bunny
When was Sundering Attack a gimmick skill?
|
I'm curious as well. I never seen it used outside of RA or AB.
|
|
|
Feb 27, 2008, 08:10 AM // 08:10
|
#27
|
I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
|
Quote:
Originally Posted by C2K
I'm curious as well. I never seen it used outside of RA or AB.
|
Town ran it once and beat noGG. lol at Celly and Moko.
Quote:
Originally Posted by urania
nah, if anything, moving it to the pvp section would be good to get just a bit more constructive feedback.
|
If this gets moved to PvP section, it's going to get nuked by Moko
|
|
|
Feb 27, 2008, 08:25 AM // 08:25
|
#28
|
Administrator
|
Buffing the best PvE Warrior IAS... flurry and tiger's stance are way higher up the list than this.
Balthazars Pendulum? It should be 'For x...y seconds, whenever you would have been knocked down, all foes in the area (or suitable AoE) are knocked down instead. This enchantment ends prematurely if a total of w...z foes have been knocked down'.
|
|
|
Feb 27, 2008, 12:47 PM // 12:47
|
#29
|
Wilds Pathfinder
|
And this is why we leave this up to Anet, you as the player have no idea how to balance skills.
|
|
|
Feb 27, 2008, 03:43 PM // 15:43
|
#30
|
Krytan Explorer
Join Date: Jan 2008
Location: Michigan State University, East Lansing, MI
Profession: Mo/
|
Do you notice that 6s Clumsiness is a total dumbness of you? MoR ? GG
Most of your changes are not relavent lol! Leave it to Anet.!
|
|
|
Feb 27, 2008, 07:21 PM // 19:21
|
#31
|
Forge Runner
Join Date: Apr 2006
Guild: vD
Profession: Mo/
|
i think the fact it has been left to anet is one of the reasons why the game is pretty much dead now.
at least the pvp part of gw, that is.
|
|
|
Feb 27, 2008, 08:37 PM // 20:37
|
#32
|
Ascalonian Squire
Join Date: Jan 2008
Location: New York
Guild: Douane Nationale Francaise[DnF]
Profession: N/E
|
I can see why Gw is they way it is because 90% of the players are idiots all their is left is for the pro 10% of population to Farm the 90% of idiots playing the game. I will continue to own the idiots and anet will not nerf the skills because they know that noobs need something to play too.
|
|
|
Feb 27, 2008, 08:44 PM // 20:44
|
#33
|
Desert Nomad
Join Date: Jun 2006
Location: Belgium, Ostend.
Profession: Mo/A
|
well, if you play TA, this balance makes sense, if you don't it doesn't, simple as that
|
|
|
Feb 27, 2008, 09:24 PM // 21:24
|
#34
|
Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
|
Ok, well, just because some of us don't like TA doesn't mean we're PvE scrubs.
I hope Pepto's native language is not english
|
|
|
Feb 27, 2008, 09:40 PM // 21:40
|
#35
|
Forge Runner
Join Date: Feb 2007
Location: Las Vegas
Guild: Enraged Whiny Carebears [oR]
Profession: W/E
|
The only one i really agree with is the IWAY one. Leave the balancing to ANet :\
|
|
|
Feb 27, 2008, 11:45 PM // 23:45
|
#36
|
Academy Page
Join Date: Oct 2007
Profession: R/
|
Quote:
Originally Posted by P3pt0 1s @n @ddiction
This is a Fan based Skill Balance based on experience from PVP
Changes Made are intended to balance out the usage of skills being over abused
Their is no plan known of to actually make these changes happen
Feel Free to Leave Comments and Suggestions
Additional skill changes suggestion if good enough can be added to list
Warrior
[skill]Decapitate[/skill]-Along with original effects this skill now cause cracked armor.
[skill]Belly Smash[/skill]-Reduced Recharge to 20seconds.
[skill]"I Will Avenge You!"[/skill]-Now excludes pets.
[skill]Disarm[/skill]-Increased Recharge to 15 seconds..Increased Disable
1...6sec.
[skill]Flail[/skill]-Reduced movement reduction 25%
Ranger
[skill]Archer's Signet[/skill]-Decreased recharge 30second.
[skill]Burning Arrow[/skill]-Increased Burning duration 1..5seconds.
[skill]Concussion Shot[/skill]-Decreased energy 15.
[skill]Escape[/skill]-Increase Energy 10.
[skill]Penetrating Attack[/skill]-Increased recharge 6 seconds.
[skill]Sundering Attack[/skill]-Increased recharge 6 seconds.
All Spirits in Wilderness Survival decreased Recharge 45.
Cannot equip pet with lower than 5 beast mastery.
Monk
Divine Favor Increased Bonus to 3.5
[skill]Healer's Boon[/skill]-Increase energy to 10 recharge 20.
[skill]Healers Covenant[/skill]-Increased energy to 10 casting time 1 second.
[skill]Protective Spirit[/skill]-Decreased Energy to 5 Increase recharge 10 seconds.
[skill]Balthazars's Pendulem[/skill]-Increased casting time 1 sec increased recharge 10 seconds.
[skill]Holy Strike[/skill]-Increased casting time 1 sec
[skill]StoneSoul Strike[/skill]-Increased Casting time 1 second.
[skill]Purge Signet[/skill]-Decreased energy lost 5 increased recharge 25 seconds.
Necro
[skill]Cultist's Fervor[/skill]-Decreased Recharge 20seconds.
[skill]Foul Feast[/skill]-(Maximum 100) Increased.
[skill]Atrophy[/skill]-Increased duration 1...11 seconds.
[skill]Pain of Disenchantment[/skill]-Increased Damage 40...110.
[skill]Meekness[/skill]-Now Changed to."For 10-25 seconds Target Foe and all foes in area attack 50 slower and suffer 1...5 health degeneration."
Mesmer
[skill]Aneurysm[/skill]-Increased damage 1...5 (UNDER DEBATE)
[skill]Chaos Storm[/skill]-Decreased energy 10...decreased recharge 20seconds.
[skill]Shatter Hex[/skill]-Decreased energy to 10.
[skill]Clumsiness[/skill]- Now lasts for 1...7 seconds
[skill]Crippling Anguish[/skill]-Reduced Recharge 15 seconds.
[skill]Wandering Eye[/skill]-Reduced Recharge 6 seconds.
[skill]Energy Trap[/skill]-Reduced Recharge 15 seconds.
Elementalist
[skill]Shell Shock[/skill]-Increased Damage
[skill]Magnetic Aura[/skill]-Reduced Recharge 45 seconds.
[skill]Obsidian Flame[/skill]-Skill Changed to "Spell Deals 10.110 Damage."Increased recharge 15 now does not cause exaustion.
[skill]Mirror of Ice[/skill]-Now affects ether you or target ally.
[skill]Glyph of Renewal[/skill]-Increased Recharge 20 seconds.
Assasin
[skill]Shattering Assault[/skill]-Now Blockable.
[skill]Moebius Strike[/skill]-Changed to recharges if enemy bellow 40%.
[skill]Siphon Speed[/skill]-Increased Recharge 8 seconds.
[skill]Dash[/skill]-Now lasts 4 seconds increased recharge 10 seconds.
[skill]Shadow Meld[/skill]-Changed to shadow to target ally for 20 seconds.
Dervish
[skill]Ebon Dust Aura[/skill]-Increased skill casting time 1 second.
Any Furthur ideas pliz post Lets make the list longer their are many gimmicks out their.Also link this to Friends spread the word.
|
Click Here Please
|
|
|
Feb 28, 2008, 12:02 AM // 00:02
|
#37
|
Frost Gate Guardian
Join Date: Jan 2008
Location: Maguuma Jungle / Tarnished Coast
Profession: R/
|
Can we have constructive posts instead of Flaming/Trolling please...?
I still not agree with most changes to the ranger skills (especially the beast mastery thing)
Only sundering/penetrating atk and Burning arrow makes sense to me.
As for [skill]Concussion Shot[/skill] make the energy cost at 20, that'll be fair then.
|
|
|
Feb 28, 2008, 12:03 AM // 00:03
|
#38
|
Lion's Arch Merchant
Join Date: Nov 2006
Location: ign: Cytherea of Athens
Guild: We Made Mallyx Tap [Out]
Profession: R/
|
Quote:
Originally Posted by P3pt0 1s @n @ddiction[B
Cannot equip pet with lower than 5 beast mastery.[/B]
|
i have one reason why they wont do this... pre...
one of the quest is to get a pet...why would they let u have a pet, if u cant use it?
|
|
|
Feb 28, 2008, 12:14 AM // 00:14
|
#39
|
Frost Gate Guardian
Join Date: Jan 2008
Location: Maguuma Jungle / Tarnished Coast
Profession: R/
|
not just pre-searing actually, in any of the campaigns early on you can (or must if its a quest) charm a pet. Most of them arent lvl 5 at that point.
But good point...
|
|
|
Feb 28, 2008, 05:58 AM // 05:58
|
#40
|
Academy Page
Join Date: Oct 2007
Profession: R/
|
Quote:
Originally Posted by Fangclaw
Can we have constructive posts instead of Flaming/Trolling please...?
I still not agree with most changes to the ranger skills (especially the beast mastery thing)
Only sundering/penetrating atk and Burning arrow makes sense to me.
As for [skill]Concussion Shot[/skill] make the energy cost at 20, that'll be fair then.
|
I tried to be constructive at first, but there was just no way I could pass up the opportunity to not sugar coat things for once and tell it like it is. These "nerfs" are pretty bad, don't lie. But, if I must be constructive how about....his buff to Meekness? If his changes were made, it would have to be an elite and put at 25 energy, because that skill alone is enough to make mesmer players mad (seeing how the change would seem to make it more like a mesmer skill). Also, BA is overpowered enough as it is, I can't see how anyone could think it was in need in of a buff.... Oh, btw, there are no 20 energy skills in GW.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 07:37 PM // 19:37.
|